Not a whole heck of a lot to show but I did make a facial rig of Barbossa from Disney Infinity - The finest 3D head mesh I could make in an afternoon, also responsible for the rig and the God awful Range of Motion testing:
Also a baby video on a few of the rig features for my capstone team's project, Sketch Artist! Joint-driven bendy arms, stretchy torso stuff going on, and a card swap system for different hand poses! Sick kung fu moves sold separately:
Also, so I hold myself to it I'm gonna make this guy over the next couple of weeks so I can tell myself I still know how to art ~ HAPPY NICK?! Sheesh. So maybe I'll update on his progress every week, maybe I won't and you'll just have to wait until the end to see it, or maybe I'll forget to even do it who knows!