Showing posts with label character art. Show all posts
Showing posts with label character art. Show all posts

Tuesday, April 5, 2016

Right, that FIEA blog thing I should be updating every week. . . yes. . . that. . .

Oh yea, FIEA art blog. . . right. . . :3

Not a whole heck of a lot to show but I did make a facial rig of Barbossa from Disney Infinity - The finest 3D head mesh I could make in an afternoon, also responsible for the rig and the God awful Range of Motion testing:


Also a baby video on a few of the rig features for my capstone team's project, Sketch Artist! Joint-driven bendy arms, stretchy torso stuff going on, and a card swap system for different hand poses! Sick kung fu moves sold separately:





Also, so I hold myself to it I'm gonna make this guy over the next couple of weeks so I can tell myself I still know how to art ~ HAPPY NICK?! Sheesh. So maybe I'll update on his progress every week, maybe I won't and you'll just have to wait until the end to see it, or maybe I'll forget to even do it who knows!

Wednesday, September 9, 2015

Character Model Sheet!

A group assignment, we were tasked with redesigning a character.

I was on a team with Steffen Vala and Katie Freeman, our character was Simon Belmont from Castlevania, we gender swapped him into a her and imagined if she existed in a Bladerunner type of world.

Katie Freeman's original artwork:


My model sheet based off of this design:

Steffen's environment design: